Wednesday, September 20, 2017

Public Release!



Oh wow, has it been a while.  Game is now posted with all the updates from the last half year or so.  Go check it out.  I'll wait.  ;)

Quick list of what's new:

  • Finished all three special armors (ruby plate, chain bikini, sorceress robes)
  • Naga double teams
  • Poison has been revamped
  • Dash attacks of enemies have been slightly changed
  • Events with shopkeeper inside dunecrawler
  • Able to steal / return all three special armor sets once inside dunecrawler

Honestly, it's not a ton of new content, but I'm glad to say there's new content once again.  A long time ago I had said that I wasn't going to work on the game a lot on any given day, but I was planning to work consistently.  The idea being that slow, steady progress wouldn't burn me out.  Naturally I fell off that wagon almost as soon as I said it.  Ever since I've started my Patreon account though, I feel like I'm hitting that stride more often than not.  It's a nice reminder that I need to produce, but not so much that I feel burdened.  So, I feel like the experiment is working.  I hope you do too.

So now it's just a race to make sure I finish the game before Flash falls so far into obscurity that y'all ca no longer play it.  Which, by the way, I think some of you are already struggling here.  I'm seeing more notes about how the game doesn't play like it used to, or doesn't play in your browser, or doesn't play at all.  With Flash support slowly being discontinued, you may have to hunt around a bit to ensure your version of Flash is actually installed & up to the challenge.  Back when I started this, Flash was practically a default setting, now it requires work to get it running.  Don't be shy about checking YouTube for some how-to install Flash videos.  For those of you who like to future-proof yourselves, you might want to find a stand alone Flash player as well.



Around the interwebs


So I assume you're already familiar with Cock Hero?  I consider them games, although you could argue they aren't.  You're just sitting there watching a video, the interactive part is largely up to you.  Which I have to say is kind of nice.  As a game designer (HA!) I have to worry about whether or not one hand is free during certain parts of my games.

Anyway, a guy going by WatchItDry had the great idea of combining cock hero videos with the RPG game engine.  The result.... honestly isn't great.  At least, not yet.  It's like all the ingredients are there and greatness is just around the corner, but he hasn't found the right ratio for chocolate to peanut butter.

If I've got your interest, the original beta release is over at Milovana, and he now has his own web site set up called Decadence Island.  Fair warning, his site looks sleazy as fuck.  I haven't signed up, and I liked the demo enough that I'm talking about it now.  Also be aware that the game is over 4 GB.  That's just one of the problems he's trying to address.  His current plan to address that is releasing episodes instead of a full game.  Which although I totally understand it's a technical limitation he's trying to work around, it's not helping the sleazy angle.

I've spent far too much time thinking how the game could be better if he'd do this or that, but all of that gets pushed aside by my biggest concern, which is I'm not sure that such a game is actually legal.  Or I should say, he won't get his ass sued into oblivion.  Regular Cock Hero videos take existing porn videos (which are copyrighted) and add catchy music (which is also copyrighted).  I assume that the only reason those creators aren't getting shut down is because they do it for free (and/or are hard to track down).  It looks like WatchItDry is hoping to earn money creating the RPG side.  That certainly is value added work, but I think he's going to get himself in hot water for the Cock Hero side.  Here's hoping I'm wrong.  (Also, not an attorney, so if I've gotten my copyright/trademark/patent terms crossed, forgive me & move on).


Til Next Time
DirtyC101

Saturday, August 26, 2017

Mini Post: August



Did y'all notice this month's update is late?  I sure did!  August turned out to be way more hectic than it should have.  I considered cancelling this month's update, but since I just took a month off back in May, I decided to go ahead & crunch out what I could during this last week of the month.

Naturally, this month required me to draw some stuff, and I wasn't happy with the first couple of iterations, which makes everything even slower as I stop & start over & redo it all.  Needless to say, not a lot to show this month, but yes, progress is being made.

Anyway, hey, machine sex.  Wooo.  Or it will be anyway.  Assuming I don't redraw it all again.  haha.  I'm actually pretty happy with most of it at this point.  Just need to get the animations together.  I believe this will represent the third & last phase inside the dunecrawler, so after this we can get back to exploring.  Really glad to have spent so much time here, as it was a section I really wanted to have.  Hope y'all will get as much out of it as I put into it.

Til next time
DirtyC101

Tuesday, July 18, 2017

Mini Post: Improvements he says



Hey again everyone.  Getting a bit farther along with the dunecrawler content.  Ran into some real snags, as the saddle actually changes a bit throughout the different phases.  I had thought I already had all that worked out, but y'know how everything only works great in the planning phase.  Once I started actually adding the second stage of animations, well, had to go back & fix a lot.  Still, the slow boil of progress is, uhm, simmering?

I don't like getting folks excited for nothing, but I've been thinking it's been a long time since a public release.  So, I will probably release one as soon as the dunecrawler phases are all done.  Let's say three months to be safe, but I'm aiming for quicker.  Of course, y'know how great I am at getting shit done on time, so maybe I should be saying 2019?  Meh, we'll see.



Around the interwebs

I'd been skipping this section lately, but there's two things that caught my eye this month.   I felt they were worth of mention.



LOK: Rebirth.  I doubt anyone following me doesn't already know about this.  So consider this more of an unpaid advertisement I guess?  There's a small team lead by Kuja, and they're making a new game based around the Legend of Krystal universe.  It's a different type of game than mine, but it all draws from the same source content.  If you like my game, you should probably check it out.
https://www.patreon.com/kuja




A Zombie's Life.  Again, a much more popular game than mine, but wanted to recognize them for being in a very elite club.  They're on Patreon, and they've finished a game.  Seriously, that's a pretty small group, and that accomplishment is worthy of celebration.  Bonus points for the game actually being good.  Could use some breast variety, not a fan of JJJ jugs myself, but they know what sells.  Anyway, go check it out if you haven't already.
https://www.patreon.com/nergalsnest

Sunday, June 25, 2017

Mini-mini post. I see no update.


So way back in May I knew I was in trouble.  Or well, just really busy anyway.  So I updated my Patreon & said "hey, no June update, I need to get my shit together".  That kerfuffle is mostly handled now, and I'm back to drawing stuff.  And it occurred to me today that most of you probably didn't see that update.  Yup, I'm great at this whole communicating thing.

Anyway, things are returning to the usual crazy here.  Updates should return to normal for July.

Does the picture look like a blindfold or just shitty sunglasses?  Going for a cloth/leather blindfold, but in this view it looks more like the latter.  Sigh.

Wednesday, May 10, 2017

Mini Post: All cluttered up and no where to go.


So this month I let myself become addicted to Fire Emblem Heroes.  Stupid stupid stupid.  Also awesome.  No really, it's fun, but not so great for keeping the momentum going here.  (For those of you about to go search for it, it is not a porn game).

And yet somehow I also worked on my own game.  Yeah, surprised me too.  Nothing huge, but progress is being made on the dunecrawler interior.  And I'm actually happy with most of it.  It's not nearly cluttered enough to look really lived in imo, but I think it gets the vibe across.  More importantly, most of the objects in here are actually interactive.  There's actually so much stuff that there's no room left without having hitboxes overlap.

Also, female cum is hard to draw.

Saturday, April 8, 2017

Mini Post: Is it hot in here? well, yeah, it is a giant metal vehicle in a desert...


So I'm working on the dunecrawler interior this month.  It's still mighty barren, I haven't added in all the knicknacks that make a place look lived in.  But it's been kinda fun to work with creating new stuff again.  I had started to take a swing at this maybe... I don't know, say two years ago, and it came out so bad that I shelved it for "later".  I had even forgotten you could get in here until one of you pointed it out in the comments.  Anyway, this area will be a place where you can repair armors, and possibly grab one of the special ones if you didn't like your first pick.  At least, that's the plan for today - tomorrow, who knows?

Til next time
DirtyC101


Saturday, February 11, 2017

Mini Post: Yes those kneepads are already gone.

Working on the ruby plate right now.  It has more stages than any other armor, so it's taking longer than it should.  I made this series of pictures so I could see all the stages at once.  Thought y'all might get a kick out of it.